Braintree Software

Background
Braintree Software was an independent development studio based in Lufkin, Texas. Initially formed as a merger between SoftSoul and Federal Systems, it was later joined by former members of Origin Systems and MicroProse. The company mainly produced licensed games, but were also known for producing the Green Jean series. Braintree were also notable for being one of the few game development studios to house a majority female staff. They joined forces with SEGA to produce an original game in the Sonic the Hedgehog series, but in order to do it they had to produce a port of Sonic Shuffle first. Both projects wound up falling through and Braintree would close in 2005.

1st Logo (1992)
Logo: On a black background, we see a black and white drawing of a tree, arranged in a way that it resembles a topography of a human brain. "brainTree" is below the logo.

FX/SFX: None.

Music/Sounds: None.

Availability: Seen on Green Jean for the SEGA Genesis

2nd Logo (1994)
Logo: We cut into a red environment, moving toward a giant tree on a hill. A girl can be seen sitting by the tree. Suddenly, various black birds begin to circle around the tree, cutting to below them as one of the birds swoops down and slashes at the girl, cutting to a red gradient background that swirls. A black tree suddenly appears as the text "brainTree" fades in beneath it. A box encases everything and the image becomes clearer.

FX/SFX: Everything.

Music/Sounds: A dark synth fanfare.

Availability: Seen on Zany Golf Expanded and the 3DO version of Marble Madness.

3rd Logo (1997-2001)
Logo: On a black background, we see the logo from before. Suddenly, after two hits, a hulking female humanoid creature breaks through the logo and comes out the hole, moving toward the viewer.

FX/SFX: Everything.

Music/Sounds: Sounds corresponding to the actions.

Availability: Seen on Green Jean 2: Enter the Nega-Jean for the SEGA Saturn, PlayStation and PC, along with its enhanced re-release for the SEGA Dreamcast, as well as Personal Injurers for the Dreamcast, PC and PlayStation 2.

4th Logo (2002-2004)
Logo: On a black background, we see the giant hulk-like female creature from before pick up a sheet of metal. She spins it around and tosses it. The sheet contains the company's print logo. The girl jumps up and slams in front of it, revealing the company name. She gets up and dusts her hands as the image blurs.

Variant(s): The character would change depending on the game.


 * Colecollection: The creature is adorned in a white tube top and ripped jeans.
 * Dexter's Laboratory: Hunger Strikes: Dexter in his hulked out form from the eponymous episode the game is based on. He soon returns to normal and passes out.
 * Sonic Dark: E-123 Omega, though he also shoots at the logo to form it. He runs off as Rouge and Shadow join him.

FX/SFX: 3D animation.

Music/Sounds: Sounds corresponding to the actions, ending with a projector sound.

Availability: Seen on Colecollection, Green Jean (2002) and Dexter's Laboratory: Hunger Strikes. It was also seen on the unreleased Sonic Dark, whose build code and sparse physical copies had begun to circulate recently.